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Virtual Social Worlds   Tags: social_networking, virtual_worlds  

This guide covers the literature of the growing world of open-ended virtual social worlds (Second Life, There.com, Blue Mars, etc.), as opposed to online role-playing games with set objectives, such as World of Warcraft, etc.
Last update: Mar 24, 2011 URL: http://demo.libguides.com/virtualsocialworlds  Print Guide   RSS Updates ShareThis
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Items in the Collection

This is a short list of items in the UML collection pertaining to virtual social worlds.

Web Links

A list of popular virtual social worlds:

 

Google Books Search

 

Machinima - Video Art in Virtual Worlds

Machinima (pronounced /məˈʃiːnɨmə/ or /məˈʃɪnɨmə/) is the use of real-time 3D graphics rendering engines to generate computer animation. The term also refers to video works that incorporate this animation technique.The following example is based on an interactive sculpture created in Second Life to honour Helen Keller Day.

Subcultures of Second Life

Over the years, SL has developed a lively set of subcultures.  Here are just a few of them:

 

  • Bloodlines (Vampires)
    Bloodlines is a vampire game based in Second Life, where users keep track of their conquests and rival houses vie for power.
  • Furries  
      
    A furry or "anthro" (short for anthropomorphism) is an avatar that has both human and animal qualities.
  • Goreans
    Approximately 20,000 SL citizens who role-play within virtual recreations of worlds based on the Gor series of science-fiction novels written by John Norman.
  • Steampunk  
      
    Centred on the 44 islands (called "sims") of the prosperous and successful Victorian-era Independent State of Caledon, plus outlying colonies.
 

Massively.com RSS Feed

Massively.com is a blog which covers the world of Massively Multiplayer Online Role-Playing Games (MMORPG for short), a category which includes goal-oriented game virtual worlds as well a virtual social worlds.

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The Guild (Podcast Feed)

The Guild is an award-winningonline sitcom about the lives of an World-of-Warcraft-style online guild "The Knights of Good", with each"webisode" being only  3–8 minutes long. The first episode was posted July 27, 2007. It is broadcast on The Guild's official website, and on iTunes as a podcast.

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We Ask You

Which virtual social world do you use? (select one)

Second Life
Blue Mars
There.com
The Sims 3
Sony Playstation Home
Kaneva
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